Mobile
Mobile App Development
iOS, Android, and React Native apps built for the device and network conditions Africa actually has.
Start a project →The problem
African mobile apps live or die on three constraints: bandwidth, battery, and entry-level device performance. Apps designed in San Francisco for the latest iPhone fail the moment they hit a Tecno on a 3G signal in Eldoret.
How we approach it
- 01Design for offline-first. Sync is the feature.
- 02Optimize for entry-tier Android (1-2GB RAM) before you optimize for iPhone.
- 03Bundle size and cold-start time treated as KPIs.
- 04Use system fonts and platform conventions where possible — they render faster.
Capabilities
- iOS (Swift, SwiftUI) and Android (Kotlin, Jetpack Compose) native
- React Native and Expo where the team owns it long-term
- Offline-first architecture with conflict resolution
- Push, in-app messaging, deep linking
- App Store and Play Store submission, including Huawei AppGallery
Stack
- Native Swift / Kotlin for performance-critical apps
- React Native / Expo for cross-platform velocity
- Sentry for crash reporting, RevenueCat for subscriptions
Deliverables
- Apps shipped to App Store and Play Store
- CI/CD with TestFlight and Play Internal Testing
- Crash and performance monitoring wired in
- Source code, signing keys, and release runbooks transferred
Fit for
- — Consumer apps with mass-market intent
- — Field-force apps for sales, agents, drivers, technicians
Not for
- — Internal admin tools — build a responsive web app instead
Have a mobile app development project?
Three minutes to scope it. Senior response inside one business day.
Start a project