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Mobile

Mobile App Development

iOS, Android, and React Native apps built for the device and network conditions Africa actually has.

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The problem

African mobile apps live or die on three constraints: bandwidth, battery, and entry-level device performance. Apps designed in San Francisco for the latest iPhone fail the moment they hit a Tecno on a 3G signal in Eldoret.

How we approach it

  1. 01Design for offline-first. Sync is the feature.
  2. 02Optimize for entry-tier Android (1-2GB RAM) before you optimize for iPhone.
  3. 03Bundle size and cold-start time treated as KPIs.
  4. 04Use system fonts and platform conventions where possible — they render faster.

Capabilities

  • iOS (Swift, SwiftUI) and Android (Kotlin, Jetpack Compose) native
  • React Native and Expo where the team owns it long-term
  • Offline-first architecture with conflict resolution
  • Push, in-app messaging, deep linking
  • App Store and Play Store submission, including Huawei AppGallery
Stack
  • Native Swift / Kotlin for performance-critical apps
  • React Native / Expo for cross-platform velocity
  • Sentry for crash reporting, RevenueCat for subscriptions
Deliverables
  • Apps shipped to App Store and Play Store
  • CI/CD with TestFlight and Play Internal Testing
  • Crash and performance monitoring wired in
  • Source code, signing keys, and release runbooks transferred
Fit for
  • Consumer apps with mass-market intent
  • Field-force apps for sales, agents, drivers, technicians
Not for
  • Internal admin tools — build a responsive web app instead

Have a mobile app development project?

Three minutes to scope it. Senior response inside one business day.

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